Resource Cards
Wood Reserve
+10 Wood
A hidden forest reserve is discovered, giving your empire a large supply of wood.
Abundant Hunt
+10 Food
Your hunters return with exceptional catches.
Gold Mine
+6 Gold
A new gold deposit is discovered in your territory.
Merchant Caravan
+5 Wood / +5 Food
A caravan arrives bringing supplies and goods.
Building Cards
Fast Construction
Build a Farm for free
A team of expert builders quickly constructs a farm.
Bonus: +3 Food per turn
Barracks Gift
Build Barracks for free
Your military supporters fund the construction.
Bonus: +1 Gold per turn
Malus Cards
Fire
Lose 3–8 Food
A destructive fire burns your food reserves.
Storm
Lose 3–8 Wood
A violent storm damages your supply chains.
Sabotage
Destroy a random building
Enemy agents infiltrate your empire.
Thieves
Lose 2–6 Gold
Thieves steal part of your treasury.
Trapped Building
A building explodes next turn
A hidden trap sabotages your infrastructure.
Card System
Every turn, players must choose between three randomly generated cards:
- Resource Card → Immediate resources
- Building Card → Free construction
- Malus Card → Negative event
Choosing the right card can decide the fate of your empire.