Prehistoric Age
Capital
Cost: Free
Production: +1 Money
The heart of your empire. Losing it means defeat.
Rock Field
Cost: 7 Wood
Production: +2 Gold
A primitive extraction site built on mountains.
Gathering Site
Cost: 6 Wood
Production: +1 Food
Simple food gathering to sustain early populations.
Lumber Camp
Cost: 6 Wood
Production: +2 Wood
Exploits nearby forests for wood production.
Middle Ages
Mine
Cost: 10 Wood, 1 Food, 2 Gold
Production: +4 Gold
An improved mining structure for greater extraction.
Fields
Cost: 8 Wood, 2 Food, 1 Gold
Production: +3 Food
Advanced agriculture greatly improves food production.
Sawmill
Cost: 9 Wood, 1 Food, 1 Gold
Production: +4 Wood
A more efficient way to process and produce wood.
Barracks
Cost: 12 Wood, 6 Food, 4 Gold
Production: No resources
A military base used to train and organize troops.
Livestock
Cost: 9 Wood, 4 Food, 1 Gold
Production: +2 Food
Provides a stable and renewable food source.
Post
Cost: 8 Wood, 2 Food, 3 Gold
Production: +1 Money
Improves communication and trade between empires.
Modern Times
Messengers and Stagecoaches
Cost: 10 Wood, 2 Food, 5 Gold, 1 Money
Production: +3 Money
Fast communication and transport improve commerce.
Siege Buildings
Cost: 14 Wood, 7 Food, 7 Gold
Production: +2 Gold
Military engineering designed for powerful assaults.
Printing Press
Cost: 12 Wood, 2 Food, 6 Gold
Production: +1 Money
Knowledge and administration spread more efficiently.
Contemporary Era
Aviation and Vehicles
Cost: 18 Wood, 8 Food, 10 Gold, 4 Money
Production: +3 Gold, +2 Money
Modern military and transport systems strengthen your empire.
Fortified City
Cost: 16 Wood, 8 Food, 8 Gold, 4 Money
Production: +1 Food, +3 Money
A massive urban center protected by strong fortifications.